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23 year-old D&D RPG Neverwinter Nights just got a new update thanks to the ‘unpaid software engineers’ of its unkillable community


I am an absolute freak for BioWare’s 2002 D&D RPG Neverwinter Nights, and somehow this unkillable game just keeps chugging along: Beamdog just put out a new, official update for its 2018 enhanced edition re-release that was assembled by members of Neverwinter Nights’ still-active mod scene⁠—if that sounds familiar to you, this isn’t the first community update that’s been officially christened by Beamdog.

“This release was developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community,” the update reads, with the “unpaid software engineers” in question going by the handles clippy, Daz, Jasperre, niv, shadguy, Soren, tinygiant, and virusman. The topline features of the new patch include:

  • Built-in support for multisample anti-aliasing and anisotropic filtering.
  • A built-in analysis tool for players and multiplayer server admins.
  • “Major” networking code and performance improvements.
  • New scripting functions and improvements.
  • QoL adjustments to NWN’s Aurora toolset level editor.

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