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Fallout co-creator Tim Cain hasn’t made sequels to his other cult classic RPGs because they didn’t sell well: ‘You should have bought it’


Tim Cain’s storied career includes a bunch of what are likely some of your favourite RPGs, including the first two Fallouts and Vampire: The Masquerade – Bloodlines. Some of the games he worked on became huge mainstream successes, while others—particularly the games developed by his RPG studio, Troika—became cult classics. And people are always asking him why he never made follow-ups to the latter.

“People regularly tell me, ‘Why don’t you make another game like Bloodlines,’ or, ‘Why don’t you make a sequel to Arcanum?'” he says. “They’re like, ‘You made a cult classic.’ And I’m like, ‘The problem is the cult part.’ They didn’t sell well enough for a publisher to go, ‘Oh yeah, we definitely gotta jump on a sequel to that.’ So it’s weird to hear people say to me, in some cases decades later, ‘You should have done another one.’ It’s like, ‘You should have bought it.'”


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