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Game made in consultancy with alien abductees delists itself after claiming it received a bomb threat for making certain information public


Take a big old sip of coffee. Universal Conquest, a space grand strategy game “based on personal interviews with alien abductees” and allegedly in development for over a decade, has been voluntarily de-listed from Steam by its solo dev, following what they describe as “an offer we couldn’t refuse”.

And breathe. Universal Conquest first appeared on Steam in June last year, promising a 4X/RTS hybrid set in the far-flung space future where you “carve your empire out of the cosmos”. It was nothing if not ambitious, featuring land, air, sea and space combat, over 5000 different units, a procgen universe, species customisation, and then of course that special sauce: “Developed through the consultancy of alien abductees and their contacts.”


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