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2 years into Unity’s long downward spiral, even more employees are being laid off as CEO says it’s still ‘stretched across too many products’


A year after laying off 25% of its workforce in what it called “a company reset,” engine maker Unity has reportedly put even more people out of work. The layoffs were reported by multiple Unity employees on LinkedIn (via Game Developer) and while the number of people let go is currently unknown, a post on the Unity forums says the entire team responsible for Unity Behavior, a tool used to develop and control the behaviors of NPCs in videogames, has been let go.

The latest round of layoffs at Unity seem to have come as a surprise to at least some impacted employees: One wrote in LinkedIn that the cuts were “totally unexpected,” while another wrote that he “didn’t expect it to happen so suddenly.” A third employee said he was notified of the layoffs by “a 5 am email from ‘noreply@unity’ informing me that my role was being ‘eliminated’ and that I’d lose system access by the end of the day.”


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