Games News Hub

Activision acknowledges use of generative AI in Call of Duty

Activision has confirmed some in-game content in Call of Duty has been created using generative AI.

As spotted by Call of Duty account CharlieIntel, the Steam page for the game’s launcher (incorporating Black Ops 6, Modern Warfare 3, and Warzone) has been updated with a new AI notice, as per the rules of Steam.

“Our team uses generative AI tools to help develop some in-game assets,” it reads.

Season 02 Reloaded Multiplayer Maps | Call of Duty: Black Ops 6Watch on YouTube

No further details are specified, but fans are already speculating where AI has been used.

“We could tell lmao this loading screen had six fingers,” reads one reply, referring to the zombie artwork used last Christmas (above). Players accused Activision at the time of using “AI slop”.

Other responses called out Activision for being lazy, or replied sarcastically: “Really? No way?!”

Other artwork in the past has been called out by fans, including a six-fingered hand holding Gobblegum, while PC Gamer has pointed out the seeming use of AI in 2D calling cards.

Since January 2024, Valve has required developers to disclose on Steam when AI is used in their games. Players are also able to flag when “illegal content” has been used.

AI is also used in Activision’s Ricochet anti-cheat system, which uses machine learning to combat cheaters. But as Wired reported in 2024, the rise in using generative AI for in-game assets has followed the loss of jobs across the games industry.

Last week, Microsoft unveiled its new Muse AI tool designed to aid “gameplay ideation”, though it’s been met by criticism.

AI is changing video game development forever, used in tools across NPC development, scriptwriting, voice acting, artwork, and more.


Source link

Add comment

Advertisement

Advertisement

Your Header Sidebar area is currently empty. Hurry up and add some widgets.