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Mounting in Monster Hunter Wilds allows you to temporarily ride monsters in battle and cause some welcome carnage in the process.

Though it’s a recurring feature, each Monster Hunter has a different spin on how mounting works, and Monster Hunter Wilds is no different.

In short, for those interested in taking advantage of the game’s new wounds feature, you’ll want to understand how to mount in Monster Hunter Wilds, and how to stay on long enough to make the most of each opportunity.

What is mounting in Monster Hunter Wilds?

Mounting in Monster Hunter Wilds

Image: Capcom

Mounting is the ability to climb on top of a monster and attack it from above for a short period of time.

There are a few benefits to this, such as giving you a way distract the monster from attacking you or your allies as it tries to shake you off, and for Wilds in particular, give you a useful opportunity to create some easy additional wounds.

Though the challenge with mounting is there are hidden mechanics at play — which we go through below — if you can mount at least once in a battle, it gives you both a welcome respite and an easy way to get some wound-based attacks in during your encounter.

How to mount in Monster Hunter Wilds

An aerial attack in Monster Hunter Wilds

Image: Capcom

To mount in Monster Hunter Wilds, you need to perform aerial attacks at the monster. You can do this in a variety of ways; the easiest is by doing a dismount attack from riding your Seikret, but you can also leap from nearby ledges or short cliffs, jump from climbable walls, or using weapon-specific attacks which propel you into the air.

When you have done enough aerial attacks, the mount will take place. You know you’ve successfully performed a mount when you start riding the monster, and you see a prompt appearing on the right side of the screen:

A mount in progress in Monster Hunter Wilds

Graphic: Capcom via Polygon

In terms of knowing when you have done “enough” attacks to perform a mount, that’s the difficult part. There is a hidden gauge that needs to be filled before a mount will occur, and each aerial attack will increase said gauge. Based on previous Monster Hunter games, there are likely a variety of other factors at play too; the weapons you use, and the monster’s resistance to mounts, which can all impact the progress of this hidden gauge differently.

How to increase your chances of a mount in Monster Hunter Wilds

Either way, once a mount has been performed, know subsequent mounts will take longer to make. In our experience, it’s quite quick to perform your first mount, but the second will take much more effort. If you are playing with other hunters, then collectively chipping away at this hidden aerial attack gauge is a good idea, especially as then one of you can distract the monster during the mount while others wade in with ground attacks.

Finally, another way improve your success of a mount occuring is with skills such as “Master Mounter,” which you can unlock by equipping three items with the “Scaling Prowess” group skill, as found on early game monsters such as Balahara and Quematrice.

Details about the Master Mounter skill in Monster Hunter Wilds

Image: Capcom via Polygon

Mount controls and what to do during a mount

When mounting, there’s a handful of options available to you; you are able to move, brace, use either a knife attack (light or strong), or a weapon attack. You can see the controls for your platform in the top right corner of the screen — here, for instance, are the PlayStation controls:

Mount controls in Monster Hunter Wilds

Image: Capcom via Polygon

Knife attacks are weak but nimble attacks which can be used quickly between attempts of the monster shaking you off (the screen will flash red when this happens, and you can brace or move to a different part of the body to avoid it) while weapon attacks are slower but stronger, and cause wounds on the monster to occur faster.

Though there is logic to using knife attacks to prolong the mount and distract the monster for longer, it’s best to cause as many wounds as possible (ideally on each area you can climb on) before using a final weapon attack on one of these wounds to end the mount with a damaging finish, all before your stamina depletes or you are shaken off.

If you’re looking for other creatures to fight, our monster list provides a full rundown of every encounter, while we have specific guides for Doshaguma, Lala Barina, Nu Udra, Guardian Rathalos, Rey Dau, and Ajarakan.


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