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The title could be rephrased as: “To truly shine, Civilization 7 requires major expansions, and my first pick would focus on the post-1950 era.” This version maintains the original meaning while presenting it in a fresh way.

It’s no state secret that Civilization 7 didn’t get off to the strongest start. Robert Zak gave it a 76% in PC Gamer’s review, which is quite low for a Firaxis game, and echoed a lot of my own criticisms. It’s sitting at exactly 50 percent positive reviews on Steam as of this writing. The interface is kind of a disaster. It feels stripped-down in some ways. New Civs are usually controversial, but rarely to this extreme. So where do we go from here?

It certainly doesn’t help that all of the announced DLC so far, which is everything that was included in the $120 mega super duper premium version, is just smaller stuff like new wonders, new leaders, and new civilizations. That’s not nothing, but traditionally, each fresh Civ game hasn’t really come to stand side-by-side with its ancestors until it got a big, juicy mechanical expansion or two. And Civ 7 probably needs it worse than Civ 6 or even Civ 5 did. So what are we hoping for here?

1. Add another Age

Civilization 7 victory guide

(Image credit: Firaxis)

Somewhat conspicuously, Civ 7’s current run of Ages terminates right about 1950. And if you’re reading this, you know there have been upwards of 75 additional years of history since then. The moon landing! The internet! The Nvidia GeForce RTX 5090! Are these not hallmarks of civilization?


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