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Unlocking and Understanding Your Abilities in Monster Hunter Wilds

A player character’s equipment screen, highlighting the Scaling Prowess Group Skill they receive from Quematrice armor.

Screenshot: Capcom / Kotaku

Newly introduced to Monster Hunter Wilds are Group Skills, which function pretty similarly to the Set Bonus kind we just went over. Every Armor Piece has a specific Group Skill attached to it, but you can only enable it by equipping three pieces that have the same skill. The big difference with these is that they’re available across multiple armor sets, so that you can enjoy the buff with a mix-and-match set if you want.


Cutting off a Rathalos’ tail is easier to understand than how skills and their related systems work in Monster Hunter Wilds. A big reason for that is how overwhelmingly information is presented in-game, which we hope our guide helps you to better grasp. If you also happen to be annoyed about purchasing character edit vouchers or the arachnophobia mode not working on the larger spider-like monsters, this list of Monster Hunter Wilds PC mods might interest you.

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