Rockstar has given the go-ahead for an official conversion tool to help modders update their mods to work with the all-new Grand Theft Auto V Enhanced.
As custom assets used on FiveM and GTAV Legacy are not natively compatible with the recently released enhanced PC game, Cfx.re — the team behind the biggest Rockstar roleplay and creator communities FiveM and RedM and hired by Rockstar back in 2023 — announced it is working on a new tool to “assist the modding community in making their assets compatible with the new upgrade.”
Rockstar rarely officially supports the modding communities behind its games, so the news is being welcomed by GTA 5 modders who are hoping it’s a signal of better things to come for Grand Theft Auto 6.
Roxwood with ray tracing, here we go
— The Ambitioneers (@TAmbitioneers) March 12, 2025
The conversion tool will support the following formats:
- Dictionaries of multiple drawables (*.ydd)
- Generic models, geometry, optional embedded textures and lights (*.ydr)
- Complex fragmented skeletons/models used for pedestrians, vehicles, destructible objects, etc. (*.yft)
- Texture Dictionaries (also known as TXD) (*ytd.)
As yet, there’s no concrete date on when the tool will be available, but the team stressed it is “currently focused on completing the final few tasks required to release the tool,” so players should expect a “full announcement and comprehensive documentation” the day it releases.
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