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Review of The First Berserker: Khazan” “Khazan: The First Berserker – A Critical Review” “Exploring The First Berserker: Khazan – A Detailed Review” “The First Berserker: Khazan – An In-Depth Analysis” “Assessing The First Berserker: Khazan – A Comprehensive Review

Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn’t properly learn these new combat mechanics, I wasn’t going any further. It’s something I’ve always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

NEED TO KNOW

What is it? A cell-shaded soulslike set in the world of Dungeon Fighter Online
Release date
: March 27, 2025
Expect to pay
: $60/£50
Developer
: Neople
Publisher
: Nexon
Reviewed on
: RX 6800 XT, i5 12400F, 32GB RAM
Link
: Steam

It’s also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro’s more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red. But more than perhaps any other soulslike I’ve played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

Out for revenge


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