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Handheld devices like the ROG Ally X, Legion Go, and even the upcoming Nintendo Switch 2 are all lacking a key feature: Why aren’t OLED screens more common in portable gaming systems?

James Bentley, hardware writer

A stylized picture of James Bentley on a blue background

(Image credit: Future)

This week: I’ve been watching the Nintendo Switch 2 news with excitement and tariff news with dread. Overall, a pretty standard week.

One of the most monumental upgrades I ever made to my gaming rig was swapping to an OLED monitor. A higher and clearer contrast, but also more vibrant colours and deeper blacks. It just makes colour pop in a way that is hard to fully describe unless you’re seeing it light up in front of you. I’ve grown so accustomed to my 1440p OLED screen that my secondary monitor feels no longer enough even to display basic information and browse the internet. I have a hankering for a second OLED monitor and my bank account lives in fear of the day a good enough deal pops its head up.

Effectively, each pixel in an OLED monitor is its own light, which means no backlighting is needed for you to see the panel. This makes for inky blacks and a better contrast ratio.


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