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Creative Assembly is rolling out a second phase of AI enhancements for Total War: Warhammer 3: "Your feedback has been heard."


Changes to the campaign AI of Creative Assembly’s border-gore simulator Total War: Warhammer 3 were the focus of a recent beta test, which revealed one reason the AI was playing too defensively was a bug that made it overreact to the presence of a single hero. Since that beta a second round of improvements has been outlined, which Creative Assembly has detailed in a recent blog post.

The first enhancement will be a reduction of anti-player bias, meaning the AI will treat the player more like it treats other AI factions rather than inflating its view of our riskiness. The second is a tweak to distance scaling, which currently encourages the AI to stay home more than is ideal.


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