Games News Hub

"After a month of self-inflicted struggles with monetization, the highly anticipated auto-battler The Bazaar has finally turned things around, much to the relief of its eager player base."

A month ago, The Bazaar launched in open beta. It was a disaster, alienating a faithful community that had been building up steam throughout the game’s closed beta period. It wasn’t just that players saw the new autobattler’s free-to-play monetisation as extreme, drawing pay-to-win accusations, but that the game’s creator—former professional Hearthstone player and streamer Reynad—went scorched Earth at the community subreddit.

“Seeing Reddit lose it today lets me breathe a huge sigh of relief,” Reynad wrote at the time. “I’m pretty confident we’re on the right track now.”

Shopping at a merchant in The Bazaar.

(Image credit: Tempo Games)

It was disappointing to watch, because The Bazaar had an abundance of promise—a game that our own Robin Valentine said “could be the future of autobattlers” if only it stopped strangling itself with its monetisation.


Source link

Add comment

Advertisement

Advertisement

Your Header Sidebar area is currently empty. Hurry up and add some widgets.