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After Sniper Elite: Resistance, it’s time for the series to pull a Hitman and redefine itself for a new era

I’ve enjoyed Sniper Elite’s steadfast devotion to shooting Nazis between the eyeballs or in the groin for years, but I’ve also found the series frustrating for nearly as long. From the original game in 2005 to the release of V2 in 2012, which put in place the formula for the four sequels and two VR games we have had since then, the experience hasn’t really changed much.

Sniper Elite: Resistance is no different, and my frustration has only grown after playing it. Dare we ask for more than shooting Nazis again, in the same ways, after 10 years? Each game has added new side modes or expanded progression, but tinkering around the edges has only diluted the series’ core focus with each new release. After Resistance, it’s time developer Rebellion looked to its older assassination brother Hitman to radically reform its flagship series.


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