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Age of Mythology Retold’s Chinese pantheon expansion takes a fresh, confident approach to revitalizing a classic: focus on creating quality new content.

Age of Mythology has had a long, strong history as the weirdest and most cult-like of the Age RTS series. Last year we got the release of Age of Mythology: Retold, which updated and revamped it for modern audiences. The community who still love and support the game have received it pretty well, with thousands online every day to play the enriched version of their favorite RTS. It recently got a big expansion, Immortal Pillars, adding a pantheon of Chinese gods and a Chinese faction alongside the Greeks, Norse, Egyptians, and Atlanteans of the base game.

It was clear that Immortal Pillars either had to be up to 2025 standards or it shouldn’t exist at all

In making a fresh expansion, senior director of production Earnest Yuen and the team at World’s Edge realized that they’d have to abandon some elements of the Chinese faction in Age of Mythology’s first remaster, the 2014 Extended Edition.


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