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As World of Warcraft fans await the introduction of loot-drop safeguards, here’s a modest proposal for Blizzard to consider.

World of Warcraft‘s 11.1.5 patch debuts next week, and players were dismayed to learn that it would launch without details on “Dinar,” a currency and vendor that attempt to give a long-term solution for players’ bad luck with loot drops.

Blizzard has flirted with ways to make up for bad loot luck in the game over the years, usually in the last patch or two of an expansion. Those solutions have been particularly popular if that last patch has a rotating series of raids, since 4-6 weeks of gameplay usually isn’t enough to farm the desirable trinkets, rings, weapons or rare items that people really want.


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