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Assassin’s Creed Shadows achieves the second-highest first-day sales revenue in the series’ history.

Ubisoft is continuing to trumpet the success of Assassin’s Creed Shadows, saying today that the game has now surpassed three million players a week after its release.

The new big number comes just four days after Ubisoft said Shadows had broken the two million player mark, and points to continued growth for a game the company really, desperately needed to be a hit. More interesting, though, is the mention of money: While Ubisoft has previously stated that Assassin’s Creed Shadows has “surpassed the launches of AC Origins and Odyssey,” it hasn’t (as far as I know) said anything about actual sales.

(Image credit: Ubisoft (Twitter))

Now it has: Shadows has put up the “second-highest day one sales revenues in Assassin’s Creed franchise history.” That’s nothing to sneeze at, especially when considering the conditions surrounding the release of the number-one game, Assassin’s Creed Valhalla, which came amidst the “perfect storm” of the Covid-19 pandemic, when everyone was stuck at home playing videogames at a pace that created an unprecedented boom (and, sadly, bust) for the industry. The release of the PlayStation 5 and Xbox Series X/S consoles at around the same time sure didn’t hurt.


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