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BioWare has reportedly lost at least half its staff, with fewer than 100 people left and the studio a ghost of its former self


Bloomberg reports that, following EA’s layoffs and restructuring at BioWare, the studio now has fewer than 100 employees, down from more than 200 during the development of Dragon Age: The Veilguard. Meanwhile, at its peak, BioWare consisted of three studios and, conservatively, over 400 employees.

Interestingly, Bloomberg’s sources say that the plan to “loan” BioWare developers to other EA studios while the next Mass Effect was in pre-production was put in place shortly after The Veilguard launched, but before its sales failure came to light. Regardless of The Veilguard’s ultimate performance, former BioWare producer Mark Darrah’s prediction that the studio had become a one game at a time outfit was on the money, and many devs would have had nothing to work on before Mass Effect entered full production.


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