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‘Catch and remove cheaters within one hour’: Call of Duty: Black Ops 6 anti-cheat team sets a lofty goal for the new game

I made my peace with cheaters a long time ago. The more you play a multiplayer game, and the better you get at it, the more likely you are to run into losers who paid $30 to cheat at a videogame. Call of Duty’s dedicated Ricochet anti-cheat team knows it can’t stamp out cheaters entirely in an FPS that’s constantly changing, but it has set an ambitious new goal for itself as Black Ops 6’s release looms: “We want to catch and remove cheaters within one hour of them being in their first match.”

An ambitious target, but not an impossible figure, according to Activision‘s latest Ricochet progress report. The team has a pile of anticheat updates in the pipeline to supe up its efforts, including:

  • An updated version of the kernel-level driver. Note: All features in the October 25 update will protect any title that uses the driver, including Call of Duty®: Warzone™.
  • All mitigations, including Damage Shield, Disarm, Splat, Hallucination, and others will be live.
  • New machine-learning behavioral systems, focused on speed of detection.
  • New machine-learning detection models to analyze gameplay to combat aim bots.
  • Upgrades when Ranked Play launches, which include continuous examinations to determine if leaderboard placements are accurate. More on Ranked Play updates in a future blog closer to the mode’s launch.
  • For Call of Duty: Warzone specifically, we’ve deployed new mitigations to interrupt cheaters. Stay tuned for a future report to learn about those new tricks.

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