Firaxis Games has unveiled its Sid Meier’s Civilization 7 post-launch roadmap as part of a special livestream event today.
The team came prepared, revealing names and release windows for a few of the more substantial updates it has planned to launch throughout 2025. Several DLC pack collections are on the way for those who plan to stick with the seventh entry in the long-running strategy series in the months ahead, with things like additional Leaders, Civilizations, and Natural Wonders set to be included. Alongside the paid drops arriving in the spring and summer, players can expect free Civilization 7 content to launch via patches, events, and more.
Headlining the paid DLC is a two-part release called the Crossroads of the World Collection. Part one launches in early March and comes with Leader Ada Lovelace, four Natural Wonders, and the Carthage and Great Britain Civs, while part two is set to arrive in late March with Leader Simon Bollvar and Civs Bulgaria and Nepal. Free content is also expected to release in early and late March, too, with the month split up between the new Natural Wonder Battle event and Bermuda Triangle Natural Wonder in the first half and the Marvelous Mountains event and Mount Everest Natural Wonder in the second half.
March is set up to kick off Civilization 7 post-launch support with a strong start, but there’s more set arrive later in the year. Firaxis says the Right Rule Collection will launch sometime this summer, bringing two new leaders, four new Civs, and four New World Wonders. The April through September window will also see the release of more free content and updates. It’s a promising roadmap (below) that has the 2K Games strategy-focused developer promising to deliver more post-launch support from October 2025 “and beyond.” Specific release dates for everything revealed today have yet to be announced.
Firaxis revealed even more plans in a recently published developer diary blog post, which includes the promise to add teams to multiplayer games, increased multiplayer lobby sizes, additional map variety, and even modding tools. The team explains that it will release features like these “as soon as we can.”
“The first set of updates we’ll be providing are those that directly target the game as it currently stands,” the dev diary explains. “There will be some bugs to fix, plenty of balance changes to make, and we know there are spots in the gameplay and user interface that can be enhanced with any number of quality-of-life improvements. You’ll see regular updates from us in all of these areas.”
In addition to a breakdown of how Firaxis will tackle Civilization 7 post-launch content, the livestream gave fans a closer look at how all of its systems work together in multiplayer. The hour-and-a-half-long gameplay presentation saw creative director Ed Beach take on senior designer Tim Flemming live to show off how two different strategies can be used to achieve victory regardless of whether you’re playing alone or against others. Today’s stream, Firaxis’ last before launch, also included Q&A sections where the team answered some of the community’s questions.
Sid Meier’s Civilization 7 launches for PC via Steam, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S February 11. If you’re too excited for Firaxis’ latest domination strategy to wait, you can pick up the Deluxe Edition for $99.99 to take part in an early access period that begins February 6. For more, you can check out our preview, where we took a look at how things are shaping up so far.
Michael Cripe is a freelance contributor with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
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