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Defending a kinda wimpy Killzone crossover gun, Helldivers 2’s Johan Pilestedt says the game’s past balance woes were due to weapons being ‘seen as game objects’ and that ‘balance doesn’t matter’


Helldivers 2, as I mentioned last month, has been a complete rollercoaster during its first year of updates. Balance in particular has been a consistent pain point. As in, those funny little patches that make your guns good or bad and start flame wars: The railgun nerfs that launched a thousand ships. And 2025 is kicking off with another one.

The latest in this long line of balance discussions has been inspired by the recent Killzone crossover weapons, whose controversy saw their latter half offered for free as penance. CCO Johan Pilestedt has now waded into the discourse to to dispense some Super Earthly wisdom: “Balance doesn’t matter,” he reckons. Erm.


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