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Every origin in Dragon Age: Origins, ranked

Dragon Age: Origins had a great idea, and that idea was: origins. Bespoke prologues for each character archetype, they give you a personal introduction to the game that’s completely different if you’re an elven commoner living in a slum or a dwarven noble so privileged you can test the sharpness of your hammer on nearby peasants.

These origins would have made the perfect introduction to an open-world sandbox RPG, but turned out to be an awkward fit for one of BioWare’s narrative RPGs—the kind that let you choose which order to do things, but still demand you do them. No matter what, Dragon Age: Origins tells the story of the Hero of Ferelden who joins the Grey Wardens and saves the land from Blight. Pick as many of the selfish, nasty, or just plain disinterested options in your origin as you like; you’re going to get funneled into that plot regardless.


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