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Former Age of Empires developer says the RTS genre’s stuck in a rut: ‘you’re still playing the same game’

Dave Pottinger has programming credits on all three Age of Empires games, was director of technology on Age of Mythology, and was lead designer on Halo Wars. He probably knows what he’s talking about when it comes to the RTS genre. Speaking to Videogamer to promote his new studio Last Keep’s upcoming RTS, Project Citadel, Pottinger pointed out the genre hasn’t done a lot of evolving in the last two decades.

“It hasn’t changed much,” he said. “You know, you’re still playing the same game we’re playing 20 years ago and looking at some of these new games—Stormgate and others like that—and they’re still really largely based on that formula. It works, it’s an old, golden set of rules, because they were good back then and they’re still good now, and it’s nice to see that stuff still works but at the same time I want to do something new, we want to do something new.”


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