Games News Hub

Life Is Strange: Double Exposure Review: A Worthwhile Sequel

2015’s Life Is Strange was about a high-schooler, the supernaturally gifted Max Caulfield, but its power resided in something deeper than its protagonist’s youth and the setting of Blackwell Academy. I think that, for many of the millions of players it resonated with, Life Is Strange spoke to those parts of us that are still as young as Max was, those parts of us that still remember the incredible intensity of teenage longing, and still know that the right wistful indie pop song in the golden hour of the evening can just about break your heart. Now, Max is back, a little older, a little different from the person she once was, in Life Is Strange: Double Exposure. While some fans of the original may be disappointed to see the way the intervening years have shaped Max, it’s a worthy sequel that gives her, and us, a thoughtful reckoning with the toll life takes on us and the pain that often goes hand-in-hand with growth.

We catch up with Max, now in her mid or late 20s, teaching photography as the artist-in-residence at Caledon University, a prestigious liberal arts school in Vermont. Players of the first game will immediately note that, no matter what choices you may have made in the original game, Max is not here with Chloe Price, her close friend (and, potentially, romantic partner) in that game. As someone who was ride-or-die for Chloe myself and who chose, in that game’s climactic moment, to save her, and ride off with her together in the hopes of starting a new life someplace else, I understand being a bit sad to find the two of them, for the time being, apart. But I’ve also seen some players express outright anger over this, as if it represents some kind of betrayal of fans to not allow their Max to still be together with Chloe, and if that’s the viewpoint you bring into this game, well, I doubt it can change your mind.


Source link

Add comment

Your Header Sidebar area is currently empty. Hurry up and add some widgets.