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Monster Hunter Wilds’ most significant improvement lies in its layered armor system, finally allowing me to fully indulge in the fashion freedom I’ve always deserved.

What are videogames if not a vessel for parading around all the cool fashion ensembles I’ve created, treating the whole thing like my own personal Paris Fashion Week? If a game lets me customise what my character is wearing, you best know I’m going to be milking the hell out of that, curating the coolest fits that’ll have people taking screenshots and asking their friends “does anyone know what armor this incredibly dashing young adventurer is wearing?”

I’ll always welcome anything that makes that process easier—World of Warcraft’s transmogs, Final Fantasy 14’s glamour dresser, and, I guess, Monster Hunter’s layered armor system. Except Monster Hunter hasn’t exactly always made it easy to stuff an entire wardrobe full of easily accessible, statless cosmetics.

Monster Hunter Wilds - a player in armor cheers

(Image credit: Capcom)

When it introduced layered armor in Monster Hunter: World’s Iceborne expansion, it was an entirely separate process from crafting regular armor. Stuff was locked behind enough quests and mountains of required materials that, in the end, I gave up and stuck to some set I grabbed during an event quest.


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