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Nvidia has discreetly discontinued 32-bit PhysX support for its latest RTX 50-series GPUs, potentially making games like Batman: Arkham City perform and appear better on older graphics cards.


32-bit implementations of PhysX, Nvidia’s physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application support on its latest graphics cards. Removing PhysX support means that some games from the 2000s and early 2010s will lose part of the way they implement particle and clothing effects. This will hit titles like Mirror’s Edge, Mafia II, and Batman: Arkham City, but the quickest solution right now is to simply disable PhysX the first time you boot them up.

As originally spotted on the Nvidia forums (via PCGamesN), one user noticed that PhysX was attempting to use hardware acceleration via their CPU instead of their brand-new RTX 5090 when they forced their rig to run PhysX, affecting game performance. In response, Nvidia staff responded, saying: “This is expected behavior as 32-bit CUDA applications are deprecated on GeForce RTX 50 series GPUs”.


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