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Review of Knights in Tight Spaces: A Closer Look at the Game” Alternatively: “Knights in Tight Spaces: A Critical Review and Analysis” Or: “Exploring Knights in Tight Spaces: A Comprehensive Game Review

Need to Know

What is it? A clever roguelike deckbuilder about fantasy fistfighting.
Release date March 4, 2025
Expect to pay TBC
Developer Ground Shatter
Publisher Raw Fury
Reviewed on Gigabyte G5, ASUS Rog Ally
Steam Deck Playable
Link Official site

Fights in Tight Spaces was a turn-based John Wick deckbuilder. Sounds ridiculous, but amazingly, it worked. Each turn you had three ‘momentum’ which could be spent on cards that punched, kicked, and slammed heads into a nice variety of painful surfaces. You had to balance using your precious momentum to smack foes around or moving yourself into a safe position.

Easier said than done, as the ‘tight spaces’ of the title were no misnomer and it was easy to get yourself boxed in by foes. If you could master movement in this one, though, you’d be laughing, because the game’s best idea was shoving and booting opponents into each other’s line of fire. Then you’d end your turn and watch gleefully as the dopes beat each other to a pulp for you.

(Image credit: Ground Shatter, Raw Fury)

For this sequel, we’ve left the Superhot-meets-Casino-Royale-Bond aesthetic to go play in the world of fantasy. Knights, rogues, wizards, and all your favourite tropes are ready to bash skeletons, rock monsters, and bog-standard blokes around new tight spaces.


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