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Solasta 2: A CRPG that embodies classic genre staples—vanquishing foes and claiming their loot.

Larian can afford to make something other than a sequel to Baldur’s Gate 3 for its next game. Tactical Adventures, which is a substantially smaller studio responsible for a game it’s probably sick of seeing called “the other D&D 5E CRPG”, has less freedom to subvert expectations. And so 2021’s Solasta: Crown of the Magister is being followed by Solasta 2, due in early access later this year, and with a demo launching as part of Steam Next Fest.

The standalone 2.5-hour sidequest in the demo definitely shows some improvement. The acting’s better, and they’ve got Amelia Tyler from BG3 to be the villain (a purple fungus witch called Shadwyn). The faces and hair have improved too, with everyone sporting cool tattoos, though I don’t love the elves having moth eyebrows like in Warcraft. The character creator’s unfortunately off-limits for the demo, which hands me a premade party of four level-three heroes—including a multiclass fighter/cleric. Unlike the original, Solasta 2 will let us make our own multiclassed abominations. Which is nice.

A red-haired halfling

(Image credit: Tactical Adventures)

It begins by setting me up to solve the problems of a coastal village, which means settling a disagreement between locals via skill check. The delight I feel seeing a d20 spin across the top of the screen may be a kind of stolen valor, but I feel it all the same.


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