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Spider-Man 2’s PC launch woes are woe-ier than you think, as it looks like GPU-powered DirectStorage is hobbling performance


The newly released PC port of Marvel’s Spider-Man 2 hasn’t enjoyed the smoothest of launches, thanks to bugs and performance problems. And now it seems that one aspect of the conversion that is making things worse is the use of DirectStorage, with the system sucking up all-important GPU resources.

Spider-Man 2 was ported by Nixxes Software, which has a pretty stellar track record for converting Sony’s best-sellers. Well, up until now, that is. The Dutch software company portfolio of…err…ports is second to none: Marvel’s Spider-Man and Spider-Man: Miles Morales; Ratchet & Clank: Rift Apart; Horizon Zero Dawn Remastered and Horizon Forbidden West. Oh, and the entire rebooted Tomb Raider trilogy.




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