Espionage has been the basis of some of the greatest video game franchises ever, like Metal Gear Solid, Splinter Cell, and Watch Dogs. The cutscene dialogue is usually rich with dramatic doublespeak and societal commentary that excites the inner conspiracy theorist in us. Few shows over the last 25 years have all that and the benefit of two dynamic leads, but The Americans does. The show is centered around two Russian spies posing as a suburban American family in the early 1980s, leaking intel back to their motherland. They and their network of spies have to intercept valuable assets in broad daylight through choreographed distractions, infiltrate a U.S. military project to steal defense communication codes, and bug the FBI office by placing a listening device in a mail robot.
Even when the series ended, there were nuances of the show that fans wanted to delve back into, which a video game could help with. Since the show is more about stealth than murder (though there’s a fair amount of that too), it could be a great two-player game in which you and a partner extract intel to send back to Mother Russia, but it presents you both with different paths you must choose from that could ultimately lead you two to hate each other. The world will never get enough of spy games.
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