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The Witcher 3 developers essentially had to rebuild the game engine to enable official modding support.

The Witcher 3: Wild Hunt is still going. Nearly 10 years into its life, The Witcher 3 remains a popular canvas for modders adding new quests and locations, custom gameplay tuning, and the occasional oddity like Geralt on ice skates. For most of the last decade the mod scene had no official support from CD Projekt, but in May 2024 CD Projekt finally launched REDkit, a set of modding tools that enables more streamlined creation and integration of mods.

Why did that take so long? As CD Projekt explained in a panel at this year’s Game Developers Conference, it had to essentially remake major portions of The Witcher 3’s RED Engine over 10 months to ensure that the REDKit would work for audiences


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