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To celebrate its 10th anniversary, Pillars of Eternity is introducing turn-based combat, reigniting the inevitable debates among PC Gamer editors about game mechanics.

To mark the 10th anniversary of its old-school isometric RPG Pillars of Eternity, the game that (in a very roundabout way) gave us Avowed, Obsidian has rolled out a big new patch and an even bigger piece of news: It took a full decade to happen, but turn-based combat is finally on the way.

“Coming later this year, Watchers will be able to help us test a brand-new feature: Turn-Based Combat,” Obsidian announced on its forums.


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