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Ultros took the feature I hate most about games and made me love it through the power of farming

Personal Pick

GOTY 2024 Personal Picks

(Image credit: Future)

In addition to our main Game of the Year Awards 2024, each member of the PC Gamer team is shining a spotlight on a game they loved this year. We’ll post new personal picks, alongside our main awards, throughout the rest of the month.

I don’t have a ton of spare time to play games just for the fun of it, so when I do carve out a few hours of my evening, I want my actions to count towards something. With that said, my first encounter with Ultros’ cycle didn’t go down well.

Exploring the abandoned spaceship-turned-flourishing alien ecosystem known as The Sarcophagus for the first time was beautiful, enthralling, but also tough work. Figuring out platforming in any metroidvania can take some getting used to, but Ultros’ landscape was so wild that it was sometimes hard to figure out which way was up—much less the right way to go. There were also angry alien critters around every single corner of the map, ready to whittle down my health one hit at a time. Needless to say, getting to the first boss wasn’t easy.

Two characters talking

(Image credit: Kepler Interactive)

Little did I know that fighting the enraged crustacean beast would be the least of my worries. I’d spent all my time gearing up for this moment, collecting food that I harvested from the ship to unlock different skills—drop kick, double jump, and a third attack to my finishing combo. But after I got my hands on a shaman (my prize for winning) after killing the beast, I was teleported to the beginning of the game and stripped of all my precious upgrades.


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