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Undertale hits a new all-time player peak for the first time in a decade, now available for under $1 as the groundbreaking indie RPG remains a fan favorite.


Undertale was, for me, at least, the defining game of the indie RPG genre back when it came out in 2015. Far from just its ubiquity on social media, I remember this thing blowing my mind in ways that, nowadays, feel almost a little pedestrian. That’s not to knock it in retrospect—it’s still rather very good—but it was very much making strides in what videogame RPGs could actually, well, do. There’s a reason other indie RPGs have followed in its progenitor footsteps.

Maybe I’m a little biased, since I was in University at the time, still wrapped in the cosy blanket of Tumblr (before it was bad) and a dearth of fanart and AU nonsense, but still. Having a game that straight-up remembered that I’d tried to save-scum my way out of my bad decisions was novel as all heck back then.


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