UPDATE (07/02/25, 4:05 PM GMT): Helldivers 2’s next major order has now gone live, and it brings good news. Thanks to the divers’ efforts in the Gloom, Super Earth has what it needs to “begin to establish a blockade around Meridia, and through that, reduce the amount of Dark Energy that is amassing at the singularity and giving it momentum”.
In order to support that, players have been tasked with killing a metric tonne of bugs and bots – a billion automatons, six million shredder tanks, 1.5 billion terminids, and eight million bile titans to be exact. So, make sure you pack plenty of ammo.
Helldivers 2 players have recently closed out another major order, and while it ended in success on the Automaton end, folks couldn’t rack up enough defeats of Illuminate attacks in time to satisfy the second element of it, meaning a mixed result.
The result is looking like it could be bad news for the planet Moradesh, as the Meridian Singularity is set to continue on its path of destruction towards Super Earth – the Helldivers’ home world. Meanwhile, a pretty sizeable group of players are petitioning Arrowhead to change the way the Illuminate conflict works in order to give them ore chanbce of fighting back.
First of all, the possible danger to that planet. Based on what players have spotted when looking at the singularity eariler today, it’s looking like it’s building up to do a thing soon – I’d assume when the next MO is deployed.
Given the last order briefing specifically said Moradesh is the next planet in danger, I’d get ready to evacuate any relatives your diver might have there.
Meanwhile, following that last defeat, one player’s letter to Arrowhead via the Helldivers 2 subreddit, which as the studio to switch up how it’s handling The Illuminate in the Galactic War, has amassed over 2.5k upvotes. Basically, it argues in favour of a pernament Illuminate front that’s more like what the Terminids and Automatons have, rather than players being tasked with fending off suprise Illuminate attacks that only pop up on the map for a limited time – during which folks may be off doing stuff in the real lives.
“I imagine the HD2 playerbase is surely college-aged or older at the very least,” wrote the post author, user SL1Fun, “This means between school and work, it isn’t feasible for the playerbase at large to keep up with the rotating Squid raids. I noticed this personally when doing MO dives on only Squids over the past few days: whenever I could play, the Squid raids were already halfway over, and that’s not including the ones I flat-out missed. The short time limit just makes these incompatible with the fact we have to work.”
This, they reason, is which Arrowhead should turn the Illuminate threat into “an actual front” that’ll allow players to engage with these major orders in a more flexible fashion without risking missing anything.
Do you agree, or do you think that part of the appeal of constantly evolving and changing Galactic War is the idea that bigf stiff can transpire when you’re AFK, making it much tougher for the community to win every MO? Let us know if you’ve lost count below.
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