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Warhammer 40,000: Darktide introduces a new mode focused on psychic horde battles and enhances Ogryns with even greater destructive power.

There’s more to Warhammer 40k: Darktide than smashing cultists and chaos mutants into a fine paste. As of today’s ‘Nightmares and Visions’ update you can also squish imaginary enemies of the Emperor, too. Although this being 40k (and thus casually cruel), even imaginary monsters and maniacs can still hurt you. The centerpiece of this week’s update adds a new arcade game mode to the mix; the Mortis Trials, along with a boatload of tweaks and improvements, including big upgrades across the board for Ogryns.

Once hitting Trust Level 13 (which shouldn’t take that long for new players to reach), players visiting the Psykhanium (or just poking around at the new terminal near the mission board) can sign up for the Mortis Trials, a straightforward horde survival mode where you and your squad face twelve waves of imaginary enemies, broken up into four sets of three. It’s not all pain, as every third wave (which is a more complex, objective-focused fight) gets you a restock and the option to pick a roguelike-inspired ‘indulgence’ perk to help even the odds.


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