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What happens to a game’s unique allure when its rarity is stripped away by a $20 Steam re-release?

Once upon a time I happily handed over $170 (plus shipping and import taxes) for a brand new copy of Ys: The Oath in Felghana for my trusty Windows XP machine. Does that sound like a lot? It certainly felt like a lot at the time, but I didn’t regret my purchase. That was just what a rare, obscure, and never-to-be-translated (as we believed at the time) Japanese PC exclusive cost back then—I either paid up or missed out.

Stripped of scarcity, do these games still feel as good to buy and play?

Back in the distant past of 2005 the entirety of Falcom’s PC catalogue, everything from Ancient Ys to Zwei, were little more than expensive and impenetrable curiosities of next to no interest to most people, only available via tiny boutique websites or by emailing a guy who knew a guy. Their embossed, oversized boxes (and bonus music CDs!) looked special, and by extension they made me feel special too, as shallow as that may sound. I put in the time, money, and effort, and I got something truly unique as my reward.


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