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World of Warcraft’s competitive dungeon mode is struggling

Players are dropping out of World of Warcraft’s hardest dungeon mode in droves, and Blizzard is changing everything from class balance to dungeon mechanics to try and stop the bleeding. Public testing of the next Mythic Plus dungeon season is underway this week, with the first versions of many of those changes in play. That season is likely to launch early in March.

“The health of the M+ system ecosystem is a top priority for us,” senior game director Ion Hazzikostas told PC Gamer in an interview. “Our goal is for M+ to be fun, engaging and rewarding for people who really enjoy dungeon gameplay and the difficulty progression. We’re less focused on raw participation metrics than we are on broader player behavior and sentiment.”


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